From bits and bytes to visualization!

It’s done! After almost 2 years of continuous work during my free time, the last milestone is achieved and finally turns the project from boring data/numbers/code… into a complete game!
I have to say I was totally surprised on how difficult it turned out to be in order to create the TCR (Tactical Combat Replay) window and get the animations going. I really wanted to make sure that the combat feels fast paced instead of just turn by turn. This proved to be really complex in terms of synchronizing game animations and linear replay data. But after several sleepless nights, I am quite happy how it turned out (remember that I am only using 2D objects!).
All combat actions are almost complete, only the combat log events are still missing.
As you can see below, I have attached a screenshot of the TCR window for your viewing pleasure, I hope you like it!
There is still a lot of work ahead of me (see dev status for more information) and I am also in the process of creating a little teaser video of Galaxy Online – The Tournament. So stay tuned.

 
TCR
(T)actical (C)ombat (R)eplay Window

Categories: General

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July 14. 2011 02:33

renz24

like this game

renz24

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