A few days ago I have started with the Tactical Combat Replay System (TCR) of Galaxy Online - The Tournament. It will help you to find the strengths and weaknesses of your ships by visualizing the combat. One part of the TCR will be the basic rendering of the ships attacks. Since I am only using a simple 2D image of the ship itself I tried to find a way to make it feel a little more dynamic. This is what I came up so far...
For the explosions I am using different types of particles. The numbers indicate the damage done to the shield as well as the core of the ship. Enjoy.
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